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Monday Morning Art School: how to draw teeth and other anatomical details

Work big shapes to little shapes, and don’t perseverate on the details.
Skeleton, by Carol L. Douglas. Most of the time, our teeth are concealed behind our lips.
I’ve been in Buffalo this weekend. My son-in-law—the one who discovered Line-of-Action, the online figure-drawing class—showed me his sketchbook. One page was of human mouths.
“How do you draw teeth?” he asked me. The question points up one of the differences between working from a model and working from photos. People grin into photographs, but when painted from life, their mouths are almost always closed. It’s hard to hold a smile for any length of time. It rapidly degenerates into a rictus of pain.
I have a lot of old figure drawings and paintings on my laptop. I went through them looking for any teeth drawings. The only one I have is of the skeleton above. In fact, the only toothy paintings I can think of are those of Frans Hals, who made a specialty of laughing people. I don’t know his working method, but I assume he spent lots of time sketching people as they got smashed.
Michelle and I talking about polygamy, by Carol L. Douglas. Most of the time, we don’t show our teeth. This was a sketch I did while my model and I were chatting; as you can see, her hands are more important than her teeth.
The answer to Aaron’s question is the same for hands, ears, feet and other anatomical parts we generally skip right over: work from big shapes to little shapes. The hands, for example, have four very individual fingers, but they tend to fold and move in unison. You can always draw a rudimentary hand by thinking of it as a large folding shape with an appendage (the thumb) attached. Toes move in even closer coordination. Once you’ve established the big flipper shapes, break them down into smaller ones.
We perceive the human face as flat, because that’s the way it looks when we’re talking to another person. The face, however, isn’t flat, cylindrical, or even round. It’s a complex shape that can only be described by drawing.
Feet, by Carol L. Douglas. As individual as our toes are, they still tend to move in unison.
The front part of our teeth, however, form a cylinder. The visible edge of the biting surface of our teeth, then, is not a straight line, but part of the ellipsethat’s made by any round thing in space. In other words, it curves very slightly. Our top teeth close neatly over the bottom ones, making the lower ones essentially unseen.
You could draw each tooth individually, but teeth are very light in value compared to anything else on the human body. Because of this, we don’t pay much attention to their contours. Focus on cast shadows instead, and do not overstate the teeth.
Boy sleeping in church, by Carol L. Douglas. I miss those somnambulant teenagers every Sunday. Fingers fold as a unit, and the ear’s all-important.
Ears are far more important. Getting their position right is more than half the battle. The ear is behind the farthest attachment of the jaw. Immediately behind the ear is the mastoid process, where the muscles of your neck attach. The top of the ear lines up (more or less) with the brow, and the bottom with the bottom of the nose.
In fact, our ears are just about centered on the skull, and they’re pivotal, both figuratively and literally. We understand the movement of the head from the position of the ears as much as from anything else. When the model looks up, the ears seem to drop. When the model looks down, the ears are higher.

Monday Morning Art School: figure drawing for the busy person

Line-of-Action won’t make you a figure artist, but if you can’t get to a weekly model session, it’s the next best thing.
The Anatomy Class at the Ecole des Beaux Arts, 1888, François SallĂ©. Courtesy Art Gallery of New South Wales.
My son-in-law Aaron has the makings of a very fine artist. Yesterday, he snapchatted me some figure gestures with a note that said, “I practice online when I can’t come to your class.” (He lives in Buffalo.) They were quite good.
The website he’s using is Line of Action. It’s a bundle of reference photos that can either play as a slideshow or in a class format. The latter is like a figure session, starting with 30-second gestures and working up to longer poses.
Bathers on the Seine – Academy, 1874-76, Édouard Manet, courtesy SĂŁo Paulo Museum of Art. 
I clicked through the figure photos. For the most part they were poses I might see on an average Wednesday night at Camden Life Drawing. In some cases, the photos exaggerate perspective due to barrel lens distortion.  But that’s a quibble. For someone wanting to draw comics, lens distortion might help create dynamism. The viewer can choose gender and whether the model is clothed or unclothed. Nothing I saw was remotely sexualized (a danger with working from photos on the internet).
There are other categories of images as well: animals, hands and feet, and faces. I’ve done gesture drawings of horses in motion, cows, and sleeping dogs and cats. However, animals, as a rule, don’t pose well. Too often animal portraits are static because they are generally done from photos.
The drawing class, 1660, Michiel Sweerts. Courtesy Frans Hals Museum. The formal class has been around for centuries because it works.
There’s a landscape drawing section currently only available to subscribers, but there are better ways to get there. I’ve written before about painting from a moving vehicle. My watercolor workshop on the schooner American Eagle is all about landscape gestures. Even the most prosaic suburban apartment complex has things to paint and draw, so all you need is to go out there and do it.
If you choose to play the slides in class format, you will experience the models as seen in a typical figure drawing classroom. This mode includes built-in breaks. You can practice drawing just as you might practice cello.
Modelo de Academia, date unknown, Manuel Teixeira da Rocha. Private collection.
Typically, figure-drawing classes start with brief gestures. These help the artist draw kinesthetically, putting his whole arm into the process. Short gestures fire up a kind of sympathetic drawing, which can be more accurate in measurement than more formal systems. And short gestures are unsettling, so the artist can’t get into a rut from the start.
From gestures, most classes move through longer and longer poses. The final long pose is where the artist begins to explore detail. Anatomical accuracy is usually the primary concern in a figure class. But equally important are composition and the relationship of the figure to its (mostly unarticulated) ground.
Line-of-Action won’t make you a figure artist—you need lots of time with live models for that. But if you’re in a place where you can’t get to a weekly figure group, or a point in life where going out to draw is impossible, it’s the next best thing.
You can use their basic photo library and the class format algorithm for free. There are two basic subscription levels. Since I don’t need feedback from their artist community, I’ll just be dropping by as a casual user.

Coda: Last week I wrote about gender disparity in the arts. Last night at Cape Elizabeth Paint for Preservation, the highest auction price was set by Jill Hoy. The tide may indeed be turning!